| CPEN 461/661, Spring 1997 |
| OpenGL Tutorial |

This program essentially opens a window, clears it, sets thedrawing color, draws the object, and flushes the drawing buffer. Itthen goes into an infinite loop accepting events and calling theappropriate functions.
It was compiled using the command:
gcc -o hello_world hello_world.c -lX11 -lMesaGL -lMesaGLU-lMesatk -lm